package ui import ( "bytes" "context" "testing" ) func TestHomeRenderSmoke(t *testing.T) { t.Parallel() var buf bytes.Buffer if err := Home().Render(context.Background(), &buf); err != nil { t.Fatalf("render home: %v", err) } if got := buf.Len(); got <= 500 { t.Fatalf("rendered output too small: %d", got) } }